Change Log
[ 2025 | 08 | 12 ]
- Successful Integration
- Orbit Controls + Zoom Function enabled
Demonstrator
The jumping yallow creature, terrain, and candy shapes are all built from SDF primitives combined into a single distance field, then rendered with raymarching.
What is an SDF?
A Signed Distance Field is a function that tells you how far a point in space is from the surface of an object. The sign indicates inside vs. outside:
- Negative → inside the object.
- Zero → exactly on the surface.
- Positive → outside the object.
Key Advantages
- Compact math-based scene description.
- Smooth blending of shapes.
- Infinite resolution (no meshes, no polygons).